Developed an LIDAR-based 3D scanning system using a Time-of-Flight LiDAR sensor, a stepper motor, and an ARM Cortex-M4F microcontroller, enabling accurate and detailed indoor spatial mapping.
Developed a responsive two-player Snake game using C++ and Object-Oriented Programming principles, ensuring seamless gameplay and efficient memory usage.
Built a fully functional, responsive note-taking application using JavaScript, HTML, and CSS, featuring CRUD operations, light/dark mode, and local storage for efficient data persistence.